
S.A. McKay
Good concept, bad execution. The game doesn't let you play ling enough to get "hooked" on it (after the tutorial, the daily puzzles take less then five minutes to play, then you can't play again till the next day). The puzzles and game are FUN! Which is why it sucks so much that you only get three puzzles per day (VERY basic puzzles), unless you pay. It could be a great game that I'd recommend, unfortunately I've barely played it because of the limit on plays per day (3).
261 people found this review helpful

Wes Nightingale
cute plushies and puzzles but the time limit is awful and way too low for the advanced puzzles. 'Difficulty' ramps up but instead of actually being more difficult it's just made to be more time consuming so you run out of time. Big chunks of the 'game' is locked behind overpriced paid dlc. limited to solving 3 runs of puzzles a day without paid dlc. It's about 15 minutes of puzzles. I tried it for two weeks and uninstalled it.
5 people found this review helpful

Efe I.
Give the free version a long trial before you consider paying for anything. I don't mind the limited nature of the game. In fact, it's pretty refreshing to pick up a mobile game where I don't have to (and can't) grind for hours. I just pick it up when I feel like it, play for a bit, and go back to my life. With all the packs, certain puzzles are quite uninspired, and the complaints about the challenge aren't unfounded. That being said, nothing feels impossible, and time has improved my skills.
71 people found this review helpful